onestoploha.blogg.se

Battlestar galactica deadlock
Battlestar galactica deadlock











battlestar galactica deadlock

The target painter does not improve the damage done to the target, only the accuracy, so it is less effective against larger ships like Basestars and Battlestars.

battlestar galactica deadlock

The target painter will remain in effect so long as the Assault Raptor is in range. The missiles are launched immediately when the order is given, so fly the Assault Raptors close to ensure a hit.Īssault Raptors also have a Paint Target ability which increases a friendly ship's accuracy against the painted target. Depending on the target's movements, however, the missiles may be lost if the target is moving away from the Raptors. The missiles have a range of 4 km - the same range as the Assault Raptor's DRADIS range. These missiles do light damage, but are far more numerous than the standard Raptor's rockets and are guided. Instead, Assault Raptors have access to short range missiles. Like Raptors, they are poor dogfighters and missile interceptors, but will try to if ordered.Īssault Raptors have no boarding party, mine disarming ability, or firewall boosting. The Assault Raptor is an offense oriented Raptor variant. Remember that DRADIS is a cylinder around the Raptor with infinite vertical range take advantage of this by flying your Raptors extremely high above or below the enemy fleet.Īssault Raptors require the Broken Alliance DLC. With a DRADIS range double that of the Viper, Raptors can also be used as a scout. Raptors are an excellent balance between the offensively-minded Assault Raptor and the defensively-minded Sweeper. Additionally, use the Move order to get Raptors to attack targets from odd angles, like directly above. Vulnerable to enemy fighters and point defence weapons, Raptors must be protected by Vipers. If you intend to use Raptors in a boarding capacity, you may as well launch these rockets to deal minor damage to the target. They are launched as soon as the order is given, so Raptors need to be close to the target to guarantee a hit. The rockets do not cause a lot of damage. This gives the ship a bit more time to withdraw to a safe location or fly out of range of the Cylon hacking attack.įinally, Raptors have four light rockets they can use against enemy warships. Each Raptor boosts the firewall of the ship by 40 points (80 points in total for both Raptors). Raptors also bolster the firewalls of either their mothership (when docked) or another ship. If the boarded ship is destroyed with the Raptors still attached, the Raptors are lost in the ensuing explosion. If the boarding party defeats all the ship's defenders, the boarding penalties will simply remain until the Raptors undock, or if the target ship is destroyed.

battlestar galactica deadlock battlestar galactica deadlock

The boarding penalty remains in effect as long as there is at least one Marine on board the ship. The ship's defenders and the boarding party will start taking losses based on the defending ship's Armoury subsystem, and the Armoury subsystem of the Raptor's home carrier. Cylon ships also receive a -25 system energy penalty, meaning they have less power to redirect to their subsystems. The target ship receives a -15% accuracy and -25% subsystem repair penalty. As soon as the Raptor docks with the target, it puts 50 Marine Strength on the target ship (for a total of 100 if both Raptors make it to the target). Multiple Raptors cannot disarm a mine faster, so send multiple Raptor squadrons to different mines to disarm multiples simultaneously. Instead, Raptors are tasked to perform four important tasks for the Colonials.įirstly, the Disarm command is used to disarm mines within a certain range of the Raptor. While Raptors can defend ships, perform missile interception, and dogfight, they are very poor at it.













Battlestar galactica deadlock